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- Type:
- Document
- Description/Abstract:
- Proceedings of the 1995 Conference on Communication and Environment (COCE), Chattanooga TN. Editors: David B. Sachsman, Kandice Salomone, Susan Senecah. Individual authors retain all publication rights.
- Creator/Author:
- Depoe, Steve
- Submitter:
- Steve Depoe
- Date Uploaded:
- 10/12/2023
- Date Modified:
- 10/12/2023
- Date Created:
- 1995
- License:
- All rights reserved
- Type:
- Document
- Description/Abstract:
- Proceedings of the 1993 Conference on Communication and Environment (COCE).
- Creator/Author:
- Depoe, Steve
- Submitter:
- Steve Depoe
- Date Uploaded:
- 10/12/2023
- Date Modified:
- 10/12/2023
- Date Created:
- 1993
- License:
- All rights reserved
- Type:
- Document
- Description/Abstract:
- Proceedings of the 1993 Conference on Communication and Environment (COCE), Big Sky MT. Editors: James G. Cantrill and M. Jimmie Killingsworth. Individual authors retain all publication rights.
- Creator/Author:
- Depoe, Steve
- Submitter:
- Steve Depoe
- Date Uploaded:
- 10/12/2023
- Date Modified:
- 10/12/2023
- Date Created:
- 1993
- License:
- All rights reserved
- Type:
- Document
- Description/Abstract:
- A study of nonprofit administration, using the organization Every Child Succeeds as an example. Chasing Success follows the first twenty years of the organization Every Child Succeeds under the leadership of their former President turned author, Judith Van Ginkel. Every Child Succeeds is a regional nonprofit located in Cincinnati, Ohio that focuses on home visitation and support for parents from pregnancy through the first one thousand days of their newborn's life. The organization was born in the 1990s out of widespread scientific evidence about the impacts of early childhood on development across the lifespan. Chasing Success uses the story of Every Child Succeeds as a case study for readers interested in the changing landscape of nonprofit administration. With the benefit of Van Ginkel's years of experience in nonprofit management, this book offers concrete lessons about developing a new nonprofit, utilizing research and best practices, learning to be adaptable, and being accountable to stakeholders. Van Ginkel also explores how changing policies and funding priorities for larger national nonprofits and the state and federal governments can impact how regional nonprofits work to achieve their missions, an often underappreciated and under-discussed reality for many smaller organizations around the country.
- Creator/Author:
- Van Ginkel, Judith
- Submitter:
- University of Cincinnati Press
- Date Uploaded:
- 09/26/2023
- Date Modified:
- 10/17/2023
- Date Created:
- 2023-12
- License:
- All rights reserved
605. Camp Scout
- Type:
- Student Work
- Description/Abstract:
- This project started out as a personal challenge posed by extended family members and has now turned into something fully functional and useful. Camp Scout is multifaceted platform where campers can monitor campsite availabilities, share their ideas, experiences, and interact with others. Using state of the art front end technology, a robust API library, and simple back-end code to do the leg work, Camp Scout succeeds in its ventures. With only four small pieces of information, a user can opt in to be notified via text message if their campsite becomes available. These results mean that the future of Camp Scout is a bright one, and the roadmap of scalability is always being observed. Further developments into cloud security, persistence mechanisms, and qualified hosting will be executed in the coming months, and the potential for Camp Scout to serve as a functional social media community will proceed to blossom.
- Creator/Author:
- Adkerson, John
- Submitter:
- CECH Library Service
- Date Uploaded:
- 09/14/2023
- Date Modified:
- 09/14/2023
- Date Created:
- 2022-04
- License:
- Attribution-NonCommercial-NoDerivs 4.0 International
606. The Memory Bar
- Type:
- Student Work
- Description/Abstract:
- The team found that many people like to talk about some stories while drinking in bars. Everyone's story is unique and interesting. And the team also hopes that everyone's story can be recorded, like a special cocktail for each person. Then, the team made "The Memory Bar” game. In the design of the game, the team hoped to bring the point of view to players through narrative, so the team chose to make a 2D RPG game with platform gameplay and 2D Pixel art style. The players will see some stories through the game. The team achieved storylines by using game characters' interactions and dialog boxes, bringing players into the game's plot. The game players will be playing some game levels, navigating UI pages, using chat dialogues to push the storyline, and interacting with non-player characters. The player will find some interesting stories in “The Memory Bar”.
- Creator/Author:
- Huang, Tianzuo; Zhao, Chuansong; Liu, Shitong, and Xiao, Xiao
- Submitter:
- CECH Library Service
- Date Uploaded:
- 09/14/2023
- Date Modified:
- 09/14/2023
- Date Created:
- 2022-04
- License:
- Attribution-NonCommercial-NoDerivs 4.0 International
- Type:
- Student Work
- Description/Abstract:
- The growing turnover rate in many industries and organizations makes them highly vulnerable to cyber-attacks that leverage Identity and Access Management vulnerabilities. Despite the obvious importance of IAM, this domain of IT is often overlooked and not fully covered in training courses. To cover this gap, we developed a free, comprehensive, and widely available training course that covers the topics of access revocation, data extraction, data breach prevention, and account management. After the completion of the course, students will have a full understanding of Identity and Access Management (IAM) and will be prepared to take the initiative in building and managing a secure IT infrastructure. The successful creation of the Access Management & Off-boarding Suite confirmed the lack of information we found when researching the Suite. This reaffirms the necessity of the course, provided through the Ohio Cyber Range Institute.
- Creator/Author:
- Kouame, Felix; Vennemeyer, Kristof; Balok, Nathan, and Sagdullaev, Murat
- Submitter:
- CECH Library Service
- Date Uploaded:
- 09/14/2023
- Date Modified:
- 09/14/2023
- Date Created:
- 2022-04
- License:
- Attribution-NonCommercial-NoDerivs 4.0 International
608. Divvi
- Type:
- Student Work
- Description/Abstract:
- Divvi is a web application that allows users to create groups and split expenses and transactions through multiple splitting methods with the people in those groups. As individuals with busy and diverse lives, we have certain bills and payments that we must make to distinct groups of people or organizations. Expenses like rent, ride-sharing services, food, groceries, favors, electricity, internet service, utilities, etc. can be difficult to keep track individually, but it is more of a challenge, especially with groups of people. Each of us has experienced forgetting to pay an expense, not paying the right amount, and the consequences of not paying these payments. Using different technologies, our group was successfully able to create a client-server application that makes sharing expenses more manageable, less stressful, and easier all together. In the end, the creation of users and groups were successful, and transactions can be split by the three payment methods. This means that transactions and payments can be managed more easily, relieving the stress of having to chase people down for payments.
- Creator/Author:
- Brady, Kyle; Mazurowski, Jeremy; Williams, Kenneth, and Brown, Timothy
- Submitter:
- CECH Library Service
- Date Uploaded:
- 09/14/2023
- Date Modified:
- 09/14/2023
- Date Created:
- 2022-04
- License:
- Attribution-NonCommercial-NoDerivs 4.0 International
609. UC Night Life
- Type:
- Student Work
- Description/Abstract:
- The COVID-19 pandemic has had a massive impact on socialization of students outside of the classroom, especially for freshman and sophomore students who have joined University of Cincinnati (UC) at the beginning and during the pandemic. Students have been stuck indoors and away from campus the past year and a half and do not know the area very well. Additionally, the pandemic has impacted their ability to meet new students outside of the online and offline classroom. UC Night Life was created to allow for students to find locations in and around Cincinnati to go to meet new people and enjoy/explore the city to its fullest. UC Night Life is a web application that allows for users to find locations of interest in and around campus. They can either navigate the map on the main landing page to manually find locations of interest around Cincinnati or use the search bar by typing in key terms of things that they might be interested in (e.g., restaurant, near campus, music, downtown). When they wish to learn more about a location, they can navigate to its dedicated webpage. Once on the webpage of their desired location, they can find information such as general location data, internal and external 360 photos of the location, a description of what they might expect, as well as information about the location written by fellow students. For locations that have events - such as music venues or sport arenas - the page will provide an up-to-date feed and links to purchase tickets to attend. Having all this information accessible on UC Night Life will allow for students to visit handpicked locations in and around campus/Cincinnati and prepare them for what to expect at any given location. This will allow for them to go out, explore the city, and meet new people without worrying about finding where to go or what they're going to do there. This platform is a fantastic tool that allow for new students to better navigate Cincinnati.
- Creator/Author:
- Rodgers, Jason; Carlin, Ian; Finley, Christopher; Lands, Anthony, and Chambers, William
- Submitter:
- CECH Library Service
- Date Uploaded:
- 09/14/2023
- Date Modified:
- 09/14/2023
- Date Created:
- 2022-04
- License:
- Attribution-NonCommercial-NoDerivs 4.0 International
610. LiveMenu
- Type:
- Student Work
- Description/Abstract:
- Through the rise of the COVID-19 pandemic in 2020, we also saw the rise of QR codes and other forms of touchless solutions. These solutions included menus, payments, ads, etc. We noticed that restaurant menus from displayed from these QR codes presented a plethora of issues. They typically displayed PDF versions of the company’s physical menu. The problem with PDF menus is that they’re not easily updated, leaving inaccurate menus. They’re also not made for viewing on a mobile device. Users must pinch to zoom, scroll around, and often open multiple browser tabs. LiveMenu aims to solve these issues. LiveMenu is a software solution for restaurants to display mobile-friendly interfaces to their customers, offering a user-friendly experience. These menus remain accurate thanks to the restaurant-facing mobile app, where management can easily toggle on and off items, as they’re available/offered. If a menu item is no longer available, management simply turns it off and it is no longer viewable on the customer-facing website. The result of this solution is even better than we expected. Both the customers’ and the businesses’ experiences are totally transformed through our service. Customers no longer have trouble navigating restaurant menus and no longer are confused about what is accurate on the menu. Businesses no longer have trouble updating their menus, and no longer must explain menu inaccuracies to their customers. Overall, this provides a better experience for everyone in the restaurant industry, whether their role is customer or staff.
- Creator/Author:
- Greeley, Luke; St. John, Tristen, and Holland, Hunter
- Submitter:
- CECH Library Service
- Date Uploaded:
- 09/14/2023
- Date Modified:
- 09/14/2023
- Date Created:
- 2022-04
- License:
- Attribution-NonCommercial-NoDerivs 4.0 International