The study of the propagation of multiple cracks is essential to modeling and predicting structural integrity. The interaction between two cracks depends on a number of factors such as the domain geometry, the relative crack sizes and the separation between the two crack tips. In this paper, we study the interaction between two dynamically propagating cracks. We use the phase field method to track the crack paths, since this method can handle complex crack behavior such as crack branching, without any ad hoc criteria for crack evolution. The results from our dynamic simulations indicate that, unlike crack inter- action under quasi-static or fatigue loading, the presence of another crack does not accelerate crack propagation when dynamic loads are applied. However, some similarities in the crack topologies are observed for both quasi-static and dynamic loading.
Several constitutive theories have been proposed in the literature to model the viscoelastic response of soft tissue, including widely used rheological constitutive models. These models are characterized by certain parameters (“time constants”) that define the time scales over which the tissue relaxes. These parameters are primarily obtained from stress relaxation experiments using curve-fitting techniques. However, the question of how best to estimate these time constants remains open.
As a step towards answering this question, we develop an optimal experimental design approach based on ideas from information geometry, namely Fisher information and Kullback-Leibler divergence. Tissue is modeled as a standard linear solid and described using a one- or two-term Prony series. Treating the time constants as unknowns, we develop expressions for the Fisher information and Kullback-Leibler divergence that allow us to maximize information gain from experimental data. Based on the results of this study, we propose that the largest time constant estimated from a stress relaxation experiment for a linear viscoelastic material should be at most one-fifth of the total time of the experiment in order to maximize information gain.
This project aimed at effectively implementing eye tracking MATLAB. The team created an eye tracking program that uses a webcam to locate where a person is looking on a computer screen. The program was tested with a simple experiment that presented the user with a set of colors and found which colors the user looked at most.