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- Type:
- Student Work
- 摘抄:
- In 2015, the sale of tabletop games by small publishers topped $1 billion in the United States and Canada for the first time.1 In 2017, this total skyrocketed above $1.5 billion.2 In an age where digital screens are often uncomfortably pervasive, people have a growing desire for human contact away from technology. The explosive popularity of tabletop gaming showcases this very clearly. Currently, an average of over 10 tabletop games are being published each day, a staggering number.3 Due to the ever-growing number of choices, it can be very difficult to select a game that everyone will enjoy playing. To address this issue, the GameNight mobile application helps the members of a group select a range of games from their collection by breaking games down into their mechanical components, and then searching for a common interest for the group by looking for a commonly occurring mechanic. The application then suggests games that utilize this mechanic, providing an experience that everyone at the table will enjoy. The application can be used in multiple ways: for example, a user can designate games they already own as being in their collection, or they can designate games they are considering purchasing, using it as a purchasing aid. GameNight saves time and energy that can be better spent getting straight to gaming!
- 作者:
- Trusty, Kelsey and Philpott, Reggie
- 提交者:
- CECH Library Service
- 上传日期:
- 06/22/2020
- 创建:
- 2019-04
- 证书:
- Attribution-NonCommercial-NoDerivs 4.0 International