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2017-10-31
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Graduate Studies and Research
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Craft and Design for Sustainability: Leverage for Change
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Issues of Devices and Applications for Supporting Walking in Older People - Focus on the Information Provision
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Writing into the Unknown: Speculative, Arts-Based Writing as Creative Composition and Design Research Method
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Product Identity Footprint: A Set Of Tools To Clarify The Front End Of Industrial Design Projects In Order To Start And Develop Products The Right Way.
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EV 3.0: A Designg driven Integrated Innovation on Rapid Charging Model BEV Mobility
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Design Process Depiction for Richer Process Experience
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Let’s Get Divorced: Pragmatic and Critical Constructive Design Research
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Proposal for Design Support Application Based on Extended ADT Model
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Design Proposal for Notification of Dangerous Water Levels
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Comparative research of childcare systems between Finnish Neuvola Service Design with Japanese services
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Service Design as a Way to Engage Communities
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How to Teach Industrial Design? : A Case Study of College Education for Design Beginners
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Storytelling Technique for Building Use-case Scenarios for Design Development
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An Analysis of the Educational Value of PBL Design Workshops
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Designing Supportive Technology for Teaching Assistants Monitoring Collaboration
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Dada posters in a post-colony
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Empowering the Preschool Children: A Service Platform Design Aiming at the Communication of Balanced Diet Information
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Participatory Design for Behaviour Change: An Integrative Approach to Healthcare Quality Improvement
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Conference Exhibit: Dread & Desire- Urban Futures at the Scale of the Human Body
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Research on the user behavior between China and USA elderly people in public space
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A New Method for Project-Based Learning in International Design Workshop Setting
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Setting the Course: Instilling, Comprehension, Curation, and Implementation of Research in Four year, College Graphic Design Programs
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From ANT to Material agency: a design and science research workshop
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Mapping Communication Design through the Web
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Design pedagogy in symbology: denotative and connotative interpretation
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Designing Physical Interventions to Improve Gestural Interactions with Science Simulations
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Building capacities to author change: community-based participatory design as a form of positive youth development and adolescent sexual and reproductive health care intervention design
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Beyond Forecasting: A Design-inspired Foresight Approach for Preferable Futures
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An Interdisciplinary Exploration of an Analog Tool to Elicit Socio-Cultural Narratives
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IASDR 2017 Conference Proceedings
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The Extent of Transformation: Measuring the Impact of Design in Voluntary Community Sector Organisations
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Preserving Public Health: A Literature Review
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Scaffold for designing modern products by reinterpreting the technique and philosophy of traditional crafts
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Surveying Stakeholders: Research Informing Design Curriculum
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Architectural, interior architectural and industrial design in the last phases of life: Design for wellbeing in palliative care
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The Research on Design Framework for Citizen Science
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Creating Different Modes of Existence. Towards an Ontological Ethics of Design
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Re-clarifying Design Problems through Questions for Secondary School Children
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A Study on the Entrepreneurial Path of Design-led Startups in Taiwan
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A Content Analysis of Wired Magazine and Self-Tracking Devices
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Prototyping the not-yet-existing for research and innovation: a possible process model for design research.
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Health Education that Breaks Through Language Barriers Prototyping and Evaluation of Childcare-related ICT Self-learning Resource –
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Facebook as a research tool: Documenting the evolution of mobile phone applications since 2011
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Triangulation as an experimental approach: Interpreting the synergistic relationship between the visual syntax, practical mechanisms and theoretical frameworks of typography used in brand marks of cultural festivals
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Driving Home Design Research: A collaborative design case study for developing positive parking experiences on a university campus
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An IEC 62366-Based Case Study of a User Interface Design Process for a Rehabilitation Device
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A Framework for Smart Servicescape: A Case of Smart Home Service Experience
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Easybottle: A study of metaphor in interaction design
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A Study on Design for Diagnostic Tool for Language Processing Ability with Aging
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Speed Dating with Design Thinking: An empirical study of managers solving business problems with design
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