Search Constraints
Filtering by:
Date Created
2017-10-31
Remove constraint Date Created: 2017-10-31
Type of Work
Article
Remove constraint Type of Work: Article
Collections
IASDR 2017 Conference
Remove constraint Collections: IASDR 2017 Conference
Subject
Design
Remove constraint Subject: Design
« Previous |
1 - 50 of 66
|
Next »
Number of results to display per page
Search Results
Select an image to start the slideshow
Writing into the Unknown: Speculative, Arts-Based Writing as Creative Composition and Design Research Method
1 of 50
What is worth doing in design research?
2 of 50
We're Here For the Humans
3 of 50
Using practice-led industrial/product design research to explore opportunities to support manufacturing-related enterprise in Overseas Development Assistance (ODA) countries
4 of 50
User Operate Consistency of Experience on Daily Commodities
5 of 50
Understanding the [design] problem in addressing human-building interfaces
6 of 50
Triangulation as an experimental approach: Interpreting the synergistic relationship between the visual syntax, practical mechanisms and theoretical frameworks of typography used in brand marks of cultural festivals
7 of 50
Surveying Stakeholders: Research Informing Design Curriculum
8 of 50
A Study on the Entrepreneurial Path of Design-led Startups in Taiwan
9 of 50
A Study on Design for Diagnostic Tool for Language Processing Ability with Aging
10 of 50
Study of the implementability of tactile feedback while operating touch panel device -From two directions of efficacy & feasibility-
11 of 50
Speed Dating with Design Thinking: An empirical study of managers solving business problems with design
12 of 50
Snack Food Package Design: Exploratory Study on Children’s Snack Choices and Design Elements
13 of 50
Setting the Course: Instilling, Comprehension, Curation, and Implementation of Research in Four year, College Graphic Design Programs
14 of 50
Service Design as a Way to Engage Communities
15 of 50
Scaffold for designing modern products by reinterpreting the technique and philosophy of traditional crafts
16 of 50
Sacred Vs. Modern Design A Case from Iraq
17 of 50
Research on the user behavior between China and USA elderly people in public space
18 of 50
Research on the Edge: Incorporating new research methods in standard corporate research practices
19 of 50
The Research on Design Framework for Citizen Science
20 of 50
Re-clarifying Design Problems through Questions for Secondary School Children
21 of 50
Prototyping the not-yet-existing for research and innovation: a possible process model for design research.
22 of 50
Proposal for Design Support Application Based on Extended ADT Model
23 of 50
Product Identity Footprint: A Set Of Tools To Clarify The Front End Of Industrial Design Projects In Order To Start And Develop Products The Right Way.
24 of 50
Preserving Public Health: A Literature Review
25 of 50
Preserving Craft Heritage by Forging Rural-Urban Connections
26 of 50
Patient 360: Collaborating on Cancer Care
27 of 50
A New Method for Project-Based Learning in International Design Workshop Setting
28 of 50
Mapping Communication Design through the Web
29 of 50
Let’s Get Divorced: Pragmatic and Critical Constructive Design Research
30 of 50
Issues of Devices and Applications for Supporting Walking in Older People - Focus on the Information Provision
31 of 50
Interdisciplinary Trends in Design Education: the Analysis of Master Dissertation of College of Design and Innovation, Tongji University
32 of 50
An Interdisciplinary Exploration of an Analog Tool to Elicit Socio-Cultural Narratives
33 of 50
An IEC 62366-Based Case Study of a User Interface Design Process for a Rehabilitation Device
34 of 50
How to Teach Industrial Design? : A Case Study of College Education for Design Beginners
35 of 50
Health Education that Breaks Through Language Barriers Prototyping and Evaluation of Childcare-related ICT Self-learning Resource –
36 of 50
Group Storymaking: Understanding an Unfamiliar Target Group through Participatory Storytelling
37 of 50
From ANT to Material agency: a design and science research workshop
38 of 50
A Framework for Smart Servicescape: A Case of Smart Home Service Experience
39 of 50
Feedforward in Interaction: A Case Study of Feedforward for a Glimpse of its Potential in Interaction Design
40 of 50
Facebook as a research tool: Documenting the evolution of mobile phone applications since 2011
41 of 50
The Extent of Transformation: Measuring the Impact of Design in Voluntary Community Sector Organisations
42 of 50
EV 3.0: A Designg driven Integrated Innovation on Rapid Charging Model BEV Mobility
43 of 50
Empowering the Preschool Children: A Service Platform Design Aiming at the Communication of Balanced Diet Information
44 of 50
Easybottle: A study of metaphor in interaction design
45 of 50
Driving Medical Device Innovation in a Large Corporation
46 of 50
Driving Home Design Research: A collaborative design case study for developing positive parking experiences on a university campus
47 of 50
Designing Supportive Technology for Teaching Assistants Monitoring Collaboration
48 of 50
Designing Physical Interventions to Improve Gestural Interactions with Science Simulations
49 of 50
Design Proposal for Notification of Dangerous Water Levels
50 of 50