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The Unspoken Arms Race: Neurowarfare
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Crosley Tower
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Great Kitchens of Cincinnati
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Architecture and Sculpture in Cincinnati
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Frank Lloyd Wright's Scandals
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John deKoven Hill and the Corbett House
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Frank Lloyd Wright in Cincinnati
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Crosley Tower
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Boswell House
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Common Objects
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Virtual Reality in Healthcare
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Does the One-China policy shape the People’s Republic of China’s foreign policy?: Soft, sharp, and hard power
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An Extended Comment on the Analysis of Risk-‐Sensitive Foraging Among the Aché of Paraguay and a Brief Reply to Codding et al.
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Smart Home Repos: Taking Data from Devices
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Tilt Brush: The Utilization of a Virtual Reality Intervention for Evaluating Self-Reported Anxiety, Depression, & Stress
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Application of Autoencoder Duets in Anomaly and Intrusion Detection
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Scraping The Deep Web: A 3-Dimensional Framework For Cyber-Threat Intelligence
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Crime Hot Spots: Proposing a new model for appropriate identification of crime hot spots
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Implementation of a hybrid machine learning technique for network intrusion detection
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Securing A Small Office Home Office Network: Integrating A Supervised Neural Network Algorithm
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Relative Importance of Blockchain in Health Care: Enhancing data sharing and mitigating cyber security crimes
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Explaining the Relationship between Internet and Democracy in Partly Free Countries Using Machine Learning Models
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Social Networks of Technology Caregivers and Caregivees
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A Community-based Approach to Co-Managing Privacy and Security in Smart Homes
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Understanding Decision-Making Needs of Open Government Data Users
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Intrusion Detection System in Smart Home Network Using Artificial Immune System and Extreme Learning Machine Hybrid Approach
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Enhancing Physical and Cyber Security of Smart Homes using Co-Monitoring of IoT Devices
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Integrating NIST Framework into FAIR model for Quantitative Risk Assessment of Cyber Threats
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Finding Actionable Information on Social Media
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PREDICTION AND DETECTION OF DEPRESSION USING FOREST TREE ALGORITHM
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A LOOK AT EDGELESS HYBRID-CLOUD INFRASTRUCTURE – AN OPTIMIZED SOLUTION FOR MULTI-SITE BACKUP, DISASTER RECOVERY AND HIGH AVAILABILITY
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Predicting Future Shooting Crime Locations Using Principles of Data Analytics (SHOPS)
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Minimal Criteria: Minimizing User Input and User Interface for Faster Output in Minimalistic Mobile Applications
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OPTIMIZING PATIENT-CENTERED MOBILE APPLICATIONS USING DATA MINING TECHNIQUES
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An Overview of the next phase of Virtualization
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Proposal of a Time Theory
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A Process Mining Approach to Improving Defect Detection of SysML Models
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Craft and Design for Sustainability: Leverage for Change
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Issues of Devices and Applications for Supporting Walking in Older People - Focus on the Information Provision
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Developing Standardized Guidelines for Medical Virtual Reality Training
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Writing into the Unknown: Speculative, Arts-Based Writing as Creative Composition and Design Research Method
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Product Identity Footprint: A Set Of Tools To Clarify The Front End Of Industrial Design Projects In Order To Start And Develop Products The Right Way.
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EV 3.0: A Designg driven Integrated Innovation on Rapid Charging Model BEV Mobility
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Design Process Depiction for Richer Process Experience
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Let’s Get Divorced: Pragmatic and Critical Constructive Design Research
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Proposal for Design Support Application Based on Extended ADT Model
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Design Proposal for Notification of Dangerous Water Levels
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Comparative research of childcare systems between Finnish Neuvola Service Design with Japanese services
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Service Design as a Way to Engage Communities
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Challenges in Intelligent Applications development
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How to Teach Industrial Design? : A Case Study of College Education for Design Beginners
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An Analysis of the Educational Value of PBL Design Workshops
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Designing Supportive Technology for Teaching Assistants Monitoring Collaboration
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Dada posters in a post-colony
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Empowering the Preschool Children: A Service Platform Design Aiming at the Communication of Balanced Diet Information
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Conference Exhibit: Dread & Desire- Urban Futures at the Scale of the Human Body
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Research on the user behavior between China and USA elderly people in public space
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A New Method for Project-Based Learning in International Design Workshop Setting
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Setting the Course: Instilling, Comprehension, Curation, and Implementation of Research in Four year, College Graphic Design Programs
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From ANT to Material agency: a design and science research workshop
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Mapping Communication Design through the Web
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Design pedagogy in symbology: denotative and connotative interpretation
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Designing Physical Interventions to Improve Gestural Interactions with Science Simulations
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Building capacities to author change: community-based participatory design as a form of positive youth development and adolescent sexual and reproductive health care intervention design
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Beyond Forecasting: A Design-inspired Foresight Approach for Preferable Futures
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Empirical examination of neighborhood context of individual travel behaviors
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An Interdisciplinary Exploration of an Analog Tool to Elicit Socio-Cultural Narratives
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The Extent of Transformation: Measuring the Impact of Design in Voluntary Community Sector Organisations
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Preserving Public Health: A Literature Review
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Scaffold for designing modern products by reinterpreting the technique and philosophy of traditional crafts
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Surveying Stakeholders: Research Informing Design Curriculum
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The Research on Design Framework for Citizen Science
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Re-clarifying Design Problems through Questions for Secondary School Children
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A Study on the Entrepreneurial Path of Design-led Startups in Taiwan
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Prototyping the not-yet-existing for research and innovation: a possible process model for design research.
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Health Education that Breaks Through Language Barriers Prototyping and Evaluation of Childcare-related ICT Self-learning Resource –
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Facebook as a research tool: Documenting the evolution of mobile phone applications since 2011
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Triangulation as an experimental approach: Interpreting the synergistic relationship between the visual syntax, practical mechanisms and theoretical frameworks of typography used in brand marks of cultural festivals
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Driving Home Design Research: A collaborative design case study for developing positive parking experiences on a university campus
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An IEC 62366-Based Case Study of a User Interface Design Process for a Rehabilitation Device
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A Framework for Smart Servicescape: A Case of Smart Home Service Experience
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Easybottle: A study of metaphor in interaction design
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A Study on Design for Diagnostic Tool for Language Processing Ability with Aging
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Speed Dating with Design Thinking: An empirical study of managers solving business problems with design
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Sacred Vs. Modern Design A Case from Iraq
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Preserving Craft Heritage by Forging Rural-Urban Connections
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The Pulse of a Nation: A Study on the Cybersecurity Issues Plaguing the Healthcare Industry
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User Operate Consistency of Experience on Daily Commodities
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Creating Best Practices with Employer Partners - How to Construct Quality Off-Campus Educational Pedagogy
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Cyber Threats and Security for Small Business
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Study of the implementability of tactile feedback while operating touch panel device -From two directions of efficacy & feasibility-
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Bonnie Cashin: Designing The Foundation of Modern Fashion
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Conceptual Fashion and Media Research as site- specific Narratives
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Feedforward in Interaction: A Case Study of Feedforward for a Glimpse of its Potential in Interaction Design
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Snack Food Package Design: Exploratory Study on Children’s Snack Choices and Design Elements
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Using practice-led industrial/product design research to explore opportunities to support manufacturing-related enterprise in Overseas Development Assistance (ODA) countries
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How We Got to the Same Place (Almost): the Universality of the Music Called "Jazz"
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On the Substance of Absence: Filling the Historical Void
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Group Storymaking: Understanding an Unfamiliar Target Group through Participatory Storytelling
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Interdisciplinary Trends in Design Education: the Analysis of Master Dissertation of College of Design and Innovation, Tongji University
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