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- Type:
- Article
- Description/Abstract:
- How do arts-based writing endeavors catalyze generative thinking and support research development in design students’ thesis endeavors? This paper offers reflections from an industrial design masters student, a graphic design masters student, and their arts education professor in a School of Design at a Research I institution. Informed by theoretical and historical contexts of the design discipline and perspectives from composition studies and fine arts practice, we explore the potential of arts-based writing as an evocative, speculative tool and a distinctive form of reflective practice for the development of graduate design research. We suggest that arts-based writing’s iterative process, dialogic engagement, and speculative approach to knowledge-construction provide critical, reflective structures for working through uncertainties and thus are uniquely responsive to the evolving epistemologies of the transdisciplinary university. Three focal questions guide this reflection: What is arts-based writing? What role does arts-based writing play in students’ design research endeavors? How can arts-based writing practices support the growth of speculative and pragmatic design research?
- Creator/Author:
- Daiello, Vittoria; Casey, Davida, and Bruner, Olivia
- Submitter:
- Lora Alberto
- Date Uploaded:
- 11/17/2017
- Date Modified:
- 05/11/2018
- Date Created:
- 2017-10-31
- License:
- Attribution-NonCommercial 4.0 International
- Type:
- Article
- Description/Abstract:
- IASDR 2017 Guest Speaker Meredith Davis has taught for forty-seven years and served as head of the Department of Graphic Design, Director of Graduate Programs in Graphic Design, and Director of the PhD Design program at NC State University. She is an AIGA fellow and national medalist, Alexander Quarles Holladay Medalist for Teaching Excellence, and fellow and former member of the accreditation commission of the National Association of Schools of Art and Design, for which she drafted the national standards for the evaluation of college-level design programs. She serves as a member of the education advisory committee of the Cooper Hewitt Smithsonian National Design Museum and is a former president of the American Center for Design. Meredith is a frequent author–including four books on design and design education– and serves on the editorial boards of She Ji and Design Issues. Her research includes a two-year study of design-based teaching and learning for the National Endowment for the Arts, which received a CHOICE award from the National Association of College and Research Libraries. She has served on the development teams for two National Assessments of Educational Progress, most recently for the scenario-based evaluation of 21,500 students in Technology and Engineering Design Literacy. She authored a five-year research study of teaching critical and creative thinking across the college curriculum, featured in a study by the Organization for Economic Co-operation and Development on the effectiveness of higher education in preparing students for innovation jobs. She has reviewed proposals for the Smithsonian Office of Education and Museum Studies, National Science Foundation, US Department of Education, Institute of Museum and Library Services, and Canadian Foundation for Innovation, and her work has been funded by the Kenan Institute for Engineering, Science and Technology; National Endowment for the Arts; Worldesign Foundation; and several state commissions.
- Creator/Author:
- Davis, Meredith
- Submitter:
- Lora Alberto
- Date Uploaded:
- 02/05/2018
- Date Modified:
- 03/01/2018
- Date Created:
- 2017-10-31
- License:
- Attribution-NonCommercial 4.0 International
- Type:
- Article
- Description/Abstract:
- IASDR 2017 Guest Speaker Bob Schwartz joined GE Healthcare (GEHC) in December 2007 as General Manager, Global Design & User Experience. With five studios in four countries, Bob is responsible for overseeing the Global Design function encompassing human factors, industrial design, ergonomics, user-interface, environmental design, and design research. As a strategic driver of organic business growth, his team focuses on the look, feel usability and end-to-end experience of GEHC products and services. Bob is also the GE Healthcare Global Executive Sponsor of the People with Disabilities Network. Since 2009, Global Design/UX has been the recipient of 19 medals from the International Design Excellence Awards (IDEA) and was listed, in 2011, by Fast Company magazine as a Corporate Design Stronghold. In 2015, Bob’s career trajectory was cited by Fast Company as among the top Chief Design Officers. In 2015 the Industrial Designers Society of America (IDSA) named him among the 50 most notable industrial designers of the last 50 years. Bob was recently elected Chair of the Board of the Design Management Institute. Continuously engaged in Design education throughout his career, he is a two-term member of the Board of Trustees of the Milwaukee Institute of Art & Design and its Executive Committee and is Chair of its Academic Excellence Committee. Bob is also a member of the Design Management Advisory Board at Northwestern University and has had similar roles at Savannah College of Art and Design and Carnegie Mellon University. Further, he has also held a design faculty appointment at the University of Cincinnati. While at P&G, Bob applied his leadership to developing the School Collaboratives Program there and has created similar relationships in his other roles with academic institutions globally. Bob joined GEHC from Procter & Gamble, where he was a global design leader working to transform the design function there to a strategically relevant capability, which is now comprised of 350 global designers and design managers. Prior to P&G, Bob was Vice President, New Product Development, at Levolor Kirsch, a division of Newell Rubbermaid, where he brought innovation to the home decor industry. At Motorola, Bob was the Director of Design, responsible globally for all key product lines within the Commercial, Government, Industrial and Consumer Products businesses. As Executive Director and COO for the Industrial Designers Society of America (IDSA) Bob forged an unprecedented relationship with Business Week magazine to annually publish the Industrial Design Excellence (IDEA) awards and later the Catalyst Awards. This accomplishment led to Bob receiving a United Nations appointment to the People's Republic of China as Senior Advisor for Design. He has also testified before Congress on a Bill to establish a US Design Center in the Dept. of Commerce. Bob was also the Director, Science and Technology Programs for AdvaMed, where he forged strong partnerships with the FDA, HCFA and Congress and lobbied and directed policy and voluntary standards research for circulatory and cardiovascular devices, healthcare information systems and the prevention of sexually transmitted diseases. Prior to this, Bob was the head of Corporate Industrial Design and Architecture for the American Red Cross, where he implemented new nation-wide mobile blood collection, tissue banking and disaster services systems and blood center laboratory designs. Most notably, Bob was inducted into the IDSA Academy of Fellows at the 2007 World Congress of Industrial Design, for his outstanding contributions to the industry. Bob has a Masters degree in Industrial Design from the Rhode Island School of Design, where he was a Roddy Scholar, and a Bachelor of Fine Arts in Industrial & Graphic Design from the Kansas City Art Institute.
- Creator/Author:
- Schwartz, Robert
- Submitter:
- Lora Alberto
- Date Uploaded:
- 03/22/2018
- Date Modified:
- 04/05/2018
- Date Created:
- 2017-10-31
- License:
- Attribution-NonCommercial 4.0 International
- Type:
- Article
- Description/Abstract:
- Proceedings of the 2018 Information Technology Research Symposium
- Creator/Author:
- Information Technology Research Symposium
- Submitter:
- Jess Kropczynski
- Date Uploaded:
- 08/21/2018
- Date Modified:
- 05/23/2019
- Date Created:
- 2018-04-10
- License:
- All rights reserved
- Type:
- Article
- Description/Abstract:
- This paper presents a prime aspect of Augmented and Virtual Reality development in the field of healthcare. We explored several recent works and articles and a comparison between generic application development and immersive technology-based application is included. The paper talks about more practical approaches that can be taken to enhance the effectiveness of the application. The resources (infrastructure) to complete this study are provided by the University of Cincinnati’s Center for Simulation and Virtual Environment Research (UCSIM). And several experiments and projects in the field of health care are used as a reference to make conclusions.
- Creator/Author:
- Ajmera, Himanshu and Gonen, Bilal
- Submitter:
- Himanshu Ajmera
- Date Uploaded:
- 07/22/2019
- Date Modified:
- 01/30/2021
- Date Created:
- 2019-05-08
- License:
- All rights reserved
- Type:
- Article
- Description/Abstract:
- The profession of industrial/product design has the capacity to support wealth generation through a product-driven supply chain that extends across services that include manufacturing, distribution, sales and maintenance. Moving away from the more typical manufacturing approaches of developed countries, where the resources available to support designers employ advanced technologies and materials, this paper discusses an on-going UK Arts and Humanities Research Council-funded project to explore ways in which industrial/product design can provide opportunities for entrepreneurship and employment in countries on the Organisation for Economic Co-operation and Development (OECD) Development Assistance Committee (DAC) List and receive Overseas Development Assistance (ODA). Through practice-lad research with participants from Uganda, Kenya, Indonesia and Turkey; industrial/product design educators/researchers/practitioners shared knowledge and expertise and engaged in creative activity to translate propositions into proposals with the potential for manufacture in each of the four countries. The findings, articulated product visualisations, indicate significant potential to support manufacturing in countries in a variety of levels of economic development by adding value to the packaging of traditional foods; integrating low-cost imported components to add value to indigenous crafts and materials; producing contemporary furniture designs using materials that can be considered as traditional materials; and employing unorthodox and unexpected materials.
- Creator/Author:
- Evans, Mark and Whitehead, Timothy
- Submitter:
- Lora Alberto
- Date Uploaded:
- 11/17/2017
- Date Modified:
- 10/08/2018
- Date Created:
- 2017-10-31
- License:
- Attribution-NonCommercial 4.0 International
- Type:
- Article
- Description/Abstract:
- This research expected to innovation designs can develop by more detail user-experience, that also reduce users unfamiliar and depressed; therefore, we investigated that people cognitive process on operated daily commodities, and we planned a tool to analyze users the area of contact and frequency. In experiment, we selected three objects whose size and shape are similar but haven’t limited way of operation. After that, we excluded feature of shape and make them consistent. We studied 30 participants response to operation and affordance, and analysis that by qualitative and quantitative. The result showed the participants have consistent posture of grasp, area of contact and way of operation in the same experimental situation; in addition, even the grip are the same, but following different functional parts, users still response a corresponding way of operation. So we suggest that shape only be as one of design factors on simple design style, and not the main factor. Designer should find other design techniques to enhance the user’s cognitive operation.
- Creator/Author:
- Yeh, Wen-Dih and Huang, I-Nung
- Submitter:
- Lora Alberto
- Date Uploaded:
- 11/21/2017
- Date Modified:
- 02/08/2018
- Date Created:
- 2017-10-31
- License:
- Attribution-NonCommercial 4.0 International
8. Urban Planning in the Middle East: Analyzing Al-Tahrir Square as a Public-Political Space in Iraq
- Type:
- Article
- Description/Abstract:
- Al-Tahrir Square, surrounded by commercial crowded streets, financial headquarters, and governmental institutions is one of the most iconic squares in Baghdad. It is part of daily life for many Iraqi people due to its central location, which is characterized by busy roads with honking cars. In this essay, I am going to explore Al-Tahrir Square in Baghdad, Iraq as a venue of rebellion for Iraqi people. Since 2015, Iraqi people from diverse backgrounds have been gathering in the square to protest for their rights every Friday. It has been the site of many historical events in Iraq although it has been established as a social place. I will explore the sociopolitical significance of Al-Tahrir Square by connecting the history of the place with how it has been changed since 1961 when the Freedom Monument was first open to the public. The research addresses the urban landscape of Al-Tahrir Square and its transformation over time, taking into consideration the political issues that affect it. I will analyze policies and regulations that have discouraged people from gathering in the Square to prevent political threats to the government and suggest ways to create safer spaces and mixed used attractions, modify the natural landscape of Al-Ummah Garden to make it more connected to the Square, and revitalize the existing kaleidoscope for closer proximity to Tigris River. Keywords: Al-Tahrir Square, Freedom monument, Al-Ummah Garden, Al-Rasheed Street, and urban planning Al-Tahrir Square has a complicated history. It was a parking lot in the 1950s, but in 1961, it use shifted and it became the location of the Freedom Monument. This shift marked AlTahrir Square as evidence of the Iraqi people’s journey of struggle and victory that designated it as a symbol of a new era of liberation from British colonialism. It has always been selected as a protest site because of its location in central Baghdad, especially in the past when it was the focal point for social gatherings. Besides being accessible from both Al-Karkh and Al-Rusafa, the two sides of Baghdad, through the highways and bridges that shorten the distance, the Square has had a long history of political demonstrations and has become a symbol for liberation, represented by the Freedom Monument.
- Creator/Author:
- Al-Tameemi, Rasha
- Submitter:
- Lora Alberto
- Date Uploaded:
- 09/20/2018
- Date Modified:
- 09/20/2018
- Date Created:
- 2017-10-31
- License:
- Attribution-NonCommercial 4.0 International
9. Urban Planning in the Middle East: Analyzing Al-Tahrir Square as a Public-Political Space in Iraq
- Type:
- Article
- Description/Abstract:
- Al-Tahrir Square, surrounded by commercial crowded streets, financial headquarters, and governmental institutions is one of the most iconic squares in Baghdad. It is part of daily life for many Iraqi people due to its central location, which is characterized by busy roads with honking cars. In this essay, I am going to explore Al-Tahrir Square in Baghdad, Iraq as a venue of rebellion for Iraqi people. Since 2015, Iraqi people from diverse backgrounds have been gathering in the square to protest for their rights every Friday. It has been the site of many historical events in Iraq although it has been established as a social place. I will explore the sociopolitical significance of Al-Tahrir Square by connecting the history of the place with how it has been changed since 1961 when the Freedom Monument was first open to the public. The research addresses the urban landscape of Al-Tahrir Square and its transformation over time, taking into consideration the political issues that affect it. I will analyze policies and regulations that have discouraged people from gathering in the Square to prevent political threats to the government and suggest ways to create safer spaces and mixed used attractions, modify the natural landscape of Al-Ummah Garden to make it more connected to the Square, and revitalize the existing kaleidoscope for closer proximity to Tigris River. Keywords: Al-Tahrir Square, Freedom monument, Al-Ummah Garden, Al-Rasheed Street, and urban planning Al-Tahrir Square has a complicated history. It was a parking lot in the 1950s, but in 1961, it use shifted and it became the location of the Freedom Monument. This shift marked AlTahrir Square as evidence of the Iraqi people’s journey of struggle and victory that designated it as a symbol of a new era of liberation from British colonialism. It has always been selected as a protest site because of its location in central Baghdad, especially in the past when it was the focal point for social gatherings. Besides being accessible from both Al-Karkh and Al-Rusafa, the two sides of Baghdad, through the highways and bridges that shorten the distance, the Square has had a long history of political demonstrations and has become a symbol for liberation, represented by the Freedom Monument.
- Creator/Author:
- Alberto, Lora
- Submitter:
- Lora Alberto
- Date Uploaded:
- 09/20/2018
- Date Modified:
- 09/20/2018
- Date Created:
- 2017-10-31
- License:
- Attribution-NonCommercial 4.0 International
- Type:
- Article
- Description/Abstract:
- An expanded version of "The Future of Conflict: Neurowarfare", both of which discuss emerging neurotechnology, neuroscience, and their implications for war, politics, medicine, ethics, and society.
- Creator/Author:
- Turner, Grant
- Submitter:
- Grant Turner
- Date Uploaded:
- 10/15/2021
- Date Modified:
- 10/15/2021
- Date Created:
- 2021-10-02
- License:
- Attribution-NonCommercial-ShareAlike 4.0 International
- Type:
- Article
- Description/Abstract:
- Open Government Data (OGD) promotes transparency, innovation, and value creation that makes information gathered by the government about the city and community open to all. The City of Cincinnati Open Government Data Portal allows citizens to access local data as part of a local OGD initiative. Although these datasets are available and are used by a broad audience, little is known about how users engage with this data and the general usability of the platforms. To learn more about this audience, this study is conducted in two steps 1)- a think-aloud activity and 2)- an online survey. Through these activities, we aim to gather information about how the users are interacting with the available data and for what purpose are they interacting with different sections of the portal. After gathering relevant data from the think-aloud activity, we aim to generate a questionnaire by analyzing all the information collected in the previous event at a larger scale. Using a web-based survey shared with individuals via Qualtrics, we will explore the use of the portal to gain more insight and knowledge on user requirements and their suggestions. The endpoint of this study is to develop insights that will help us understand user expectations and how changes could benefit the portal.
- Creator/Author:
- Murthy, Svati Sundara
- Submitter:
- Jess Kropczynski
- Date Uploaded:
- 05/15/2020
- Date Modified:
- 05/15/2020
- Date Created:
- 2020-04-14
- License:
- All rights reserved
- Type:
- Article
- Description/Abstract:
- Typography is an important visible element of a cultural festival’s brand mark, yet is overlooked within cultural festival research. An abundance of work has been published that examines cultural festivals from cultural, economic, tourism, and place-making perspectives, yet there is a shortfall in scholarly research addressing the key role typography performs to engage audience participation through cultural festivals’ primary brand driver – the brand mark. This paper critically considers triangulation as a constructive and effective research framework for enquiry into typography deployed in the brand marks of cultural festivals and provides a roadmap to further research. Offering an analysis of how and in what way typography is being used in the brand marks for cultural festivals, this paper contributes a discussion of appropriate research methods in the examination of this material. Triangulation is engaged as a research technique combining the methods 1) content analysis, 2) case study (text analysis) and 3) a semiotic analysis of typography as a framework to advantage three perspectives on typography, capturing the complexities of the phenomenon. Through a pilot study of 20 cultural festival brand marks from English speaking countries in 2016, the findings show that triangulation of three methods is beneficial to uncovering a rich and nuanced understanding of the role of typography in brand marks. Although many research methods are available to design researchers, the authors argue that triangulation, is an appropriate method to analyze typography used in the brand marks of cultural festivals as it allows for the emergence of a heterogeneous understanding of the discipline.
- Creator/Author:
- Meyrick, Tonya
- Submitter:
- Lora Alberto
- Date Uploaded:
- 11/28/2017
- Date Modified:
- 10/04/2018
- Date Created:
- 2017-10-31
- License:
- Attribution-NonCommercial 4.0 International
13. Tonken's House
- Type:
- Article
- Description/Abstract:
- The Tonken's House in the Cincinnati neighborhood of Amberley Village and was designed by Frank Lloyd Wright.
- Creator/Author:
- Snadon, Patrick and Meyer, Elizabeth A.
- Submitter:
- Elizabeth A. Meyer
- Date Uploaded:
- 09/22/2021
- Date Modified:
- 09/22/2021
- Date Created:
- 2018
- License:
- All rights reserved
- Type:
- Article
- Description/Abstract:
- With the prevalence of anxiety, depression, and stress among young adult populations, adaptive and innovative treatment options must be considered for the future. While there are various approaches to mental health treatment, art therapy is one traditional method that has been used to treat the symptoms of mental health disorders across various health contexts and populations. Some art therapists have even integrated information and communication technologies (ICTs) into their practices. With these factors in mind and considering the prominence of ICTs use among student populations, this study seeks to understand how the immersion and presence afforded by one such technology, virtual reality (VR), can impact the outcomes of art therapy practices. Through the use of an arts-based VR application, Tilt Brush, this study compares traditional art therapy methods as they are employed in and outside of VR. Through the comparison of self-reported measures, we can better understand the possibilities and effectiveness of art therapy practices delivered via Tilt Brush VR.
- Creator/Author:
- Schaaf, Andrea
- Submitter:
- Jess Kropczynski
- Date Uploaded:
- 05/15/2020
- Date Modified:
- 05/15/2020
- Date Created:
- 2019-04-11
- License:
- All rights reserved
- Type:
- Article
- Description/Abstract:
- Fundamental to design education is the creation and structure of curriculum. Neither the creation of design curriculum, nor the revaluation of existing curriculum is well documented. With no clear documentation of precedent, best practices are left open to debate. This paper and presentation will discuss the use of a survey as a research tool to assess existing curriculum at Iowa State University in the United States. This tool allowed the needs and perspectives of the program’s diverse stakeholders to be better understood. Utilizing survey methods, research revealed the convergence and divergence of stakeholders’ philosophies, theories and needs in relation to design curriculum. Accreditation and professional licensing provide base level of guidelines for design curriculum in the United States. However, each program’s curricular structure beyond these guidelines is a complicated balance of resources, facilities, faculty, and the type of institution in which it is housed. Once established, a program’s curriculum is rarely reassessed as a whole, but instead updated with the hasty addition of classes upon an existing curricular structure. Curriculum is infrequently re-addressed, and when it is, it is typically based on the experience and opinions of a select group of faculty. This paper presents how a survey was developed to collect data to inform curricular decision- making, enabling the reduction of faculty bias and speculation in the process. Lessons learned from the development of this research tool will be shared so it might be replicated at other institutions, and be efficiently repeated periodically to ensure currency of a program’s curriculum.
- Creator/Author:
- Quam, Andrea
- Submitter:
- Lora Alberto
- Date Uploaded:
- 11/16/2017
- Date Modified:
- 02/08/2018
- Date Created:
- 2017-10-31
- License:
- Attribution-NonCommercial 4.0 International
- Type:
- Article
- Description/Abstract:
- The phenomenon of design entrepreneurship has received attention in the field of design. The trend of design entrepreneurship emerges in Taiwan and becoming a new career option for designers. Entrepreneurial activities can promote economic growth through innovation and knowledge spillovers. Studies on designer entrepreneurship are warranted because it proposes the possibility of entrepreneurial innovation, contributing to industrial and economic development. A multiple case study was employed, and seven design-led startups were selected as case study subjects to explore and conclude how these firms integrate their own profession and acquire resources to construct the value chain so as to keep the company operational and profitable. According to the results, the value chain of design-led startups is identified. The findings are further discussed to provide a better understanding of the entrepreneurial path of design-led startups in Taiwan.
- Creator/Author:
- Tung, Fang-Wu
- Submitter:
- Lora Alberto
- Date Uploaded:
- 03/05/2018
- Date Modified:
- 03/05/2018
- Date Created:
- 2017-10-31
- License:
- Attribution-NonCommercial 4.0 International
- Type:
- Article
- Description/Abstract:
- The deterioration of linguistic abilities is a natural phenomenon along with aging. Therefore, various assessment tools have been developed to measure linguistic abilities of seniors and diagnose degenerative diseases such as dementia. Although most of the tools are composed of images, there are not many studies focusing on the visual design, which could significantly affect performance of the subject. In this regard, this research aims to suggest a design guideline for linguistic ability assessment tools concerning the key characteristics of the elderly, focusing on visual contents and interface. Existing related researches were mostly conducted in English-speaking countries. In order to assess the language processing abilities of Korean-speaking elders more accurately, it is necessary to develop language processing assessment tools that reflect the unique linguistic features and structure of the Korean language. Regarding the existing tools, there is a lack of research on aging, focusing on ‘verb naming. In the literature review section, the paper investigated the physical, cognitive and emotional characteristics of the elderly and extracted the key elements to consider when designing for the elderly. Also, design principles were found based on case studies and problem analysis of the existing assessment tools for language processing abilities. Lastly, we created a prototype model using ‘verb naming.’ Using the model, we have conducted an experiment and comparative analysis between different age groups to verify the validity of contents. In conclusion, we provided a design guideline for visual contents and interface of linguistic assessment tools, focusing on elderly users.
- Creator/Author:
- Choi, Yoo Mi
- Submitter:
- Lora Alberto
- Date Uploaded:
- 11/14/2017
- Date Modified:
- 10/18/2018
- Date Created:
- 2017-10-31
- License:
- Attribution-NonCommercial 4.0 International
- Type:
- Article
- Description/Abstract:
- In a few years, the number of apparatuses with touch panel displays like smartphones will increase. People who are visually impaired, hearing impaired and disabled can use tactile feedback for receiving incoming communications. However, opportunities for tactile feedback applications are limited. Our hypotheses follow: as there are haptics patterns suitable for use cases, we will design haptics samples of tactile feedback and inspect their effectiveness. This study focuses on haptics patterns showing a relationship between the user’s impression and various use situations. Previous studies have been insufficient, so our target subjects inspected a limited number of objects. This study consists of two inspections: 1) We collected various haptics patterns that users had defined and analyzed the first inspection. For the next inspection, we manufactured a smartphone prototype. We matched the impression of eight haptics patterns types that we got from the subjects in the first analysis with different situations and tested various replies. Tests were repeated and recorded for various situations. As different haptics vibrations were added to emails, we inspected whether subjects could distinguish a difference in their meanings. Thus, we added different haptics patterns that corresponded to various situations. We concluded the hypothesis was effective for subjects. We could inspect the hypotheses in relation to subjects’ impressions of the haptics pattern. 2) Additionally, we obtained different results between elders and youths. Consequently, we suggested design guidelines for the new tactile feedback of the smartphone application. We suspect that haptics will be possible for a variety of interactive designs.
- Creator/Author:
- Kubo, Masayoshi and Wakasugi, Jien
- Submitter:
- Lora Alberto
- Date Uploaded:
- 11/21/2017
- Date Modified:
- 02/15/2018
- Date Created:
- 2017-10-31
- License:
- Attribution-NonCommercial 4.0 International
- Type:
- Article
- Description/Abstract:
- The concept of design thinking has received increasing attention during recent years, particularly from managers around the world. However, despite being the subject of a vast number of articles and books stating its importance, the effectiveness of this approach is unclear, as the claims about the concept are not grounded on empirical studies or evaluations. In this study, we investigated the perceptions of six design thinking methods of 21 managers in the agriculture industry as they explored employee and business-related problems and solutions using these tools in a 6-hour workshop. The results from pre and post-survey responses suggest that the managers agreed on the value design thinking could bring to their own domains and were able to articulate on how they can use them in solving problems. We conclude by proposing directions for research to further explore adaptation of design thinking for the management practice context.
- Creator/Author:
- Ringholz, David; Dhadphale, Tejas, and McKilligan, Seda
- Submitter:
- Lora Alberto
- Date Uploaded:
- 12/06/2017
- Date Modified:
- 10/15/2018
- Date Created:
- 2017-10-31
- License:
- Attribution-NonCommercial 4.0 International

- Type:
- Article
- Description/Abstract:
- The time dilation formulas of both the Special Relativity and General Relativity could be studied using a factor dependent on specific energy. Should such factor be used to define the relativistic mass, the equation that arises is an approximation of the mass and energy relation. This mathematical definition of mass is finally compared to the equations that define Dark Matter Annihilation into charged states via loop-level processes.
- Creator/Author:
- Viana, Javier
- Submitter:
- Javier Viana
- Date Uploaded:
- 12/04/2019
- Date Modified:
- 12/04/2019
- Date Created:
- November 25, 2019
- License:
- All rights reserved

- Type:
- Article
- Description/Abstract:
- The time dilation formulas of both the Special Relativity and General Relativity could be studied using an expression dependent on specific energy. Should such factor be used to define the relativistic mass, the equation that arises is an approximation of the mass and energy relation. An entangled mathematical definition of mass that is finally compared to the equations that define Dark Matter Annihilation into charged states via loop-level processes.
- Creator/Author:
- Viana, Javier
- Submitter:
- Javier Viana
- Date Uploaded:
- 11/30/2019
- Date Modified:
- 11/30/2019
- License:
- All rights reserved

- Type:
- Article
- Description/Abstract:
- The time dilation formulas of both the Special Relativity and the General Relativity could be understood as children of a common expression that uses a factor dependent on the specific energy. Should such factor be used to define the relativistic mass, the equation that arises is an approximation of the mass and energy relation. An entangled mathematical definition of mass that is finally compared to the equations that define Dark Matter annihilation into charged states via loop-level processes.
- Creator/Author:
- Viana, Javier
- Submitter:
- Javier Viana
- Date Uploaded:
- 11/20/2019
- Date Modified:
- 11/25/2019
- Date Created:
- November 19, 2019
- License:
- All rights reserved
- Type:
- Article
- Description/Abstract:
- The paper focuses on exploring the social networks of technology caregivers and caregivees and also work on learning their preferred mode of information exchange. Responses from the participants of the study will throw light on the relationships between different efficacies (discussed in detail in the paper) that may have an impact on an individual’s decision. Participant’s responses are recorded through well constructed surveys that have been distributed around by word of mouth or specific social media platforms which will also prove if being a power user has any effect on the end result. The responses will be analyzed and the various efficacy constructs such as self efficacy, community collective efficacy will be kept in mind.
- Creator/Author:
- Kaushik, Sanjana and Elrod, Nathan J.
- Submitter:
- Jess Kropczynski
- Date Uploaded:
- 05/15/2020
- Date Modified:
- 05/15/2020
- Date Created:
- 2020-04-14
- License:
- All rights reserved
- Type:
- Article
- Description/Abstract:
- Packaging is an essential element of design for both consumers and businesses. Product packaging functions both as a communication tool for product information and for brand messages. In addition, the role of visual elements and messages on snack packages are not well understood. This is particularly true from the standpoint of influencing the selection of snack food in children, even though there has been growth in the economic power of children as a consumer group. Therefore, this study examines: 1) the role of design variables such as typography, images, and the stylistic combination of these visual elements in affecting children’s snack food selection; 2) the role of health messages on children’s snack food selections; and 3) the role of perceived ‘healthiness’ in influencing children’s snack food selections. Digitally- simulated snack package images were created and sixty children ages 9 to13 were recruited for this study. From these design variables, ‘preferred-selections’ and ‘perceived healthy-selection’ of children in this age group were identified.
- Creator/Author:
- Ladjahasan, Nora and Kang, Sunghyun R.
- Submitter:
- Lora Alberto
- Date Uploaded:
- 11/21/2017
- Date Modified:
- 10/18/2018
- Date Created:
- 2017-10-31
- License:
- Attribution-NonCommercial 4.0 International
- Type:
- Article
- Description/Abstract:
- This is an ongoing research project focused on creating a framework for capturing various artifacts concerning Internet of Things devices. Research has shown a severe lack of frameworks focusing on collecting data from and about IoT devices. Mozilla’s WebThings Gateway focuses on collecting this information from the devices. This project expects to find methods of IoT data collection through a proposed test-bed utilizing the WebThings Gateway.
- Creator/Author:
- Mahajan, Pranav
- Submitter:
- Jess Kropczynski
- Date Uploaded:
- 05/15/2020
- Date Modified:
- 05/15/2020
- Date Created:
- 2020-04-14
- License:
- All rights reserved

- Type:
- Article
- Description/Abstract:
- Control of time delay integrating systems is a challenging and ongoing research. In this paper a new structure for control of stable and integrating time delay systems is presented. The control design process is as simple as selection of some constant gains, for which simple formulae are introduced. The design methods are derived analytically, while no fractional approximation for the time delay term of the plant transfer function is used. Simulation, as well as, experimental studies reveal the exceptional effectiveness of the proposed methods in achieving a robust and well-performing tracking, even when the plant pure time delay is very large. © 2016, Brazilian Association of Computational Mechanics. All rights reserved.
- Creator/Author:
- H. Davaie Markazi, Amir and Azamfar, Moslem
- Submitter:
- azamfamm@mail.uc.edu
- Date Uploaded:
- 06/14/2019
- Date Modified:
- 06/14/2019
- License:
- All rights reserved
- Type:
- Article
- Description/Abstract:
- Graphic design students require a foundation in understanding, utilizing and conducting research. The discipline would benefit from standards for quantitative, qualitative, mixedmethods and practical approaches to graphic design-specific research. This paper examines the role of graphic design research in college-level graphic design pedagogy. This study is motivated by two research questions: [1] what theoretical analysis and practical approaches to graphic design research are graphic design educators currently implementing? [2] How can college-level graphic design educators build a culture of research literacy in graphic design baccalaureate programs? Literature describing the theoretical and practical instruction of graphic design research in college-level graphic design education is limited. The intention of this study is to advance the understanding of how graphic design educators define and implement graphic design research, first through qualitative analysis of a survey of four-year, graphic design degree program professors across the U.S. followed by in-depth interviews with published educators practicing research. The study’s interviews elaborate on the specifics of graphic design research through the lenses of professors developing and implementing graphic design research in four-year undergraduate programs, in their own practices, and in the discipline-wide conversation and study of graphic design research itself. In the study’s conclusion, potential future research is discussed.
- Creator/Author:
- Dersch, Madonna G.
- Submitter:
- Lora Alberto
- Date Uploaded:
- 11/17/2017
- Date Modified:
- 10/08/2018
- Date Created:
- 2017-10-31
- License:
- Attribution-NonCommercial 4.0 International
- Type:
- Article
- Description/Abstract:
- In an equally distressed and burgeoning community just outside of our major metropolitan city, there is a history of transformation efforts—from creative placemaking, to affordable housing initiatives, to economic re-development—which have all seemed to fall short in the area of community engagement. From the creation of neighborhood festivals that have low resident turnout, to a backlash of discouraged citizens who feel unheard and uninformed, there was a need to re-consider how to involve this unique community—made up of four very distinct neighborhoods— in the imminent re-development of the area in which they live. In the winter of 2016, our service design and creative strategy consultancy was brought in to a city-wide visionary community development project tied to our rapidly approaching bicentennial, in order to utilize service design methodologies as a way to engage communities and to design with organizations and community residents according to their needs and desires. This short paper will highlight a case study of an ongoing collaboration between our consultancy; a non-profit organization dedicated to the growth of it’s community; a higher education institution with a legacy of community engagement; a local office of the country’s largest community development corporation focused on Creative Placemaking and community revitalization; and, most importantly, various residents and stakeholders. The accompanying poster will visualize the process of engagement of various community stakeholders, tailored design research methods, and mechanisms for assessing short- and longterm community impact.
- Creator/Author:
- Wada, Terri and Napier, Pamela
- Submitter:
- Lora Alberto
- Date Uploaded:
- 11/28/2017
- Date Modified:
- 02/02/2018
- Date Created:
- 2017-10-31
- License:
- Attribution-NonCommercial 4.0 International
- Type:
- Article
- Description/Abstract:
- Small office home office networks have become a target for many threat actors, hackers and cyber attackers and hence there is an urgent need to secure the network from such attackers. Most small office home office network users do not see the need to provide enough security to their networks because they assume no one is going to hack them forgetting that the biggest threat of our small home networks today comes from the outside. The challenge of misconfiguration of routers, firewalls and default configurations in our small home networks renders the network vulnerable to attacks such as DDos , phishing attacks , virus and other network attacks hence the need to implement a detection algorithm to help identify flaws in the pattern of the small office network. It turns out that about 75% of existing approaches focused on intrusion detection in 802.11 wireless networks of a SOHO and not the entire network. These approaches do not efficiently secure the network entirely leaving the rest prone to attacks can occur with or without the internet. This paper proposes to add another layer of security to the other preventive measures in a SOHO network by designing, implementing and testing a supervised neural network algorithm to identify attacks on the small home network and also to send a notification to users to keep them informed of the activities on their network. The supervised neural network algorithm will have a dataset representing both attacks and non-attacks which will be used in the training phase. The system should be able to detect and identify the various attacks and anomalies when they occur on the network and help keep the users informed.
- Creator/Author:
- Azumah, Sylvia Worlali and Li, Chengcheng
- Submitter:
- Jess Kropczynski
- Date Uploaded:
- 05/15/2020
- Date Modified:
- 05/15/2020
- Date Created:
- 2020-04-14
- License:
- All rights reserved
- Type:
- Article
- Description/Abstract:
- Cyberspace is one of the most complex systems ever built by humans. The utilization of cybertechnology resources are used ubiquitously by many, but sparsely understood by the majority of the users. In the past, cyberattacks were usually orchestrated in a random pattern of attack to lure unsuspecting targets. However, the cyber virtual environment is an ecosystem that provided a platform for an organized and sophisticated approach to launch an attack against a specific target group or organization by nefarious actors. In 2019, the average cost of cyber-attack in the US was about $1.6 million. This paper proposes a 3D framework to signal new threat alert before the actual occurrence of the threat on the surface web to alert cybersecurity experts and law enforcement agencies in preventive measures or means of mitigating the severity of damage caused by cyberattacks. The methodology combines information extracted from the deep web through a smart web crawler with socio-personal and technical indicators from twitter which is mapped with OTX (Open Threat Exchange). The OTX is an open-source cyber threat platform managed by security experts. The OTX endpoint security tool(OTX python SDK) will be used to identify a new type of cyber threats. The effectiveness of the framework will be tested using the machine learning algorithm precision-recall rate.
- Creator/Author:
- Adewale, Adewopo Victor and Gonen, Bilal
- Submitter:
- Jess Kropczynski
- Date Uploaded:
- 05/15/2020
- Date Modified:
- 05/15/2020
- Date Created:
- 2020-04-14
- License:
- All rights reserved
- Type:
- Article
- Description/Abstract:
- The technique and philosophy of traditional crafts are relevant aspects of our culture that should be passed on to future generations. However, using traditional crafts in modern life in their original form can be a challenge. It is essential to reinterpret them in the modern context, keeping the essence of tradition. For this purpose, we conducted case studies of Koishiwara and Yame in Fukuoka Prefecture, Japan, where Japanese traditional crafts are still manufactured. We used Koishiwara Pottery and Yame-Fukushima Buddhist Altar manufacturing as our investigation objects, conducted studies on their historical background and performed detailed observations of manufacturing techniques and processes. Thereafter, we developed the concept of “KATA” in Japanese, generally translated as type or prototype. “KATA” has several other meanings; in this study, we subdivided the concept into three elements, namely, shape, pattern, and style. We used “KATA” to build a framework to be used as a scaffold to help analyze the techniques and background of traditional crafts and reinterpret them to design products in the modern context. Based on reinterpretations, we developed a series of prototypes of modern tableware with the essential techniques of traditional crafts to verify the usefulness of the framework.
- Creator/Author:
- Ikeda, Minako
- Submitter:
- Lora Alberto
- Date Uploaded:
- 11/21/2017
- Date Modified:
- 02/08/2018
- Date Created:
- 2017-10-31
- License:
- Attribution-NonCommercial 4.0 International
- Type:
- Article
- Description/Abstract:
- The young boy in Francisco de Zurbarán’s (1598-1664) Saint Peter Nolasco Recovering the Image of the Virgin of El Puig (1630) has been suggested to be either Zurbarán’s son, Juan de Zurbarán (1620–1649), or the son of James I of Aragon, Alfonso of Castile (1229–1260). Despite visual dominance, most scholars do not address the boy, and those who do offer conflicting identifications. This paper bridges the gap between these varying opinions, and concretely identifies the most formally important figure in this commission that defined Zurbarán’s career. The argument is built on the writings of Zurbarán scholar Martin S. Soria, as well as a comparison to Zurbarán’s body of work at large, primarily his tendency to create from life, and his suspected self-portrait, The Crucified Christ with a Painter (1650). I conclude that the child in the piece is likely a culmination of Juan and Alfonso and explore the implication of Zurbarán depicting his child in the noble and pious role of James the Conqueror’s son, paying witness to the rediscovery of the Virgin of El Puig. The combined figure of Juan and Alfonso gains significance through an exploration of historical context surrounding the legend of the Virgin of El Puig and its key figures. By drawing parallels between 17th-century Spanish colonialism contemporary to Zurbarán’s time and 13th-century Reconquista depicted in the painting, Zurbarán uses this composite figure to assert a vision of his lineage as triumphant and divinely favoured. Ultimately, this paper continues and expands upon Soria’s writings on the subject, and places Zurbarán within a Baroque tradition of artists, such as Velázquez, who used painting to assert their profession as divinely-inspired, nobel, and distinct from craftsmen.
- Creator/Author:
- Krimmer, Ruby
- Submitter:
- Ruby Krimmer
- Date Uploaded:
- 04/28/2025
- Date Modified:
- 04/28/2025
- Date Created:
- April 25, 2025
- License:
- All rights reserved
- Type:
- Article
- Description/Abstract:
- This project is being built on the site of a thousand-year-old mosque, one of five sacred places in Iraq. People visit the place to pray, not simply because it is an old mosque, but rather because they think that the last descendant of the Prophet Mohammed will eventually be resurrected with Jesus Christ and will pray there. In 2006, an architect was hired to design the building. The premises were: 1) the design should promote the concept of sacredness, 2) this project should show belonging to the society, and 3) it should last for centuries. The results were controversial, however, by the time it was revealed to the public, the foundations had already been casted, in the hopes that people would eventually accept it. On the contrary, visitors and pilgrims became upset and began to protest the design. The construction process was thus halted in 2008, and we were hired to utilize the same foundations for a new design, one that fitted with the pilgrims' notions of “sacredness”. We began the project by surveying people’s ideas about what mosques on “holy” sites might look like, determining what a “sacred” place meant to them, and why some places are “sacred.” We discovered that most people think that “sacred” places should seem old. They also singled out some “sacred” examples for us. All these examples have one characteristic: the all hide “a certain kind of mystery”. We studied those examples and then developed our proposal, it was approved in 2011 and will be opened for public in 2018.
- Creator/Author:
- Falah, Shubber
- Submitter:
- Lora Alberto
- Date Uploaded:
- 11/17/2017
- Date Modified:
- 10/04/2018
- Date Created:
- 2017-10-31
- License:
- Attribution-NonCommercial 4.0 International
- Type:
- Article
- Description/Abstract:
- Revival of Wright in the University of Cincinnati's Faculty Center (demolished to make way for the new Linder Center)
- Creator/Author:
- Meyer, Elizabeth A. and Snadon, Patrick
- Submitter:
- Elizabeth A. Meyer
- Date Uploaded:
- 09/22/2021
- Date Modified:
- 09/22/2021
- Date Created:
- 2018
- License:
- All rights reserved
- Type:
- Article
- Description/Abstract:
- The user experience difference between China and USA elderly people in using public space was discussed in this paper based on the questionnaire process. 1960 elderly people were selected from the four cities in Shanghai (China), Wuxi (China), New York City (USA), Cincinnati (USA) to complete the questionnaire, and the result shows the similarities and differences between the elderly people in China and USA. That is: The using frequency of the public space for the former is much higher than the later; the main purpose of the former in public space is sports and fitness, and relaxation is the chief choice of the later; weather condition and easy communication are the key factors for former to participate in public space, while timing is that for the later; all the elderly people in the two countries are favorite on the sports and fitness, but the party chatting is the feature of the former and the sightseeing is the feature of the later; the facility requirement is the most important attributes for the former to the public space, and the interaction design is the unique demands of the later, while the former had no interests on that demands. In the end, the reason for all the similarities and differences were analyzed in this paper, and the culture, the economics, as well as the politics factors were discussed in detail.
- Creator/Author:
- Wei, Na and Xin, XiangYang
- Submitter:
- Lora Alberto
- Date Uploaded:
- 11/30/2017
- Date Modified:
- 02/08/2018
- Date Created:
- 2017-10-31
- License:
- Attribution-NonCommercial 4.0 International
- Type:
- Article
- Description/Abstract:
- Citizen science is a process in which ordinary citizens contribute to scientific research. How to create citizen science design framework to achieve better awareness, initiative and action is our research focus. This paper will explore citizen science design in the context of smart city, on the basis of activity theory and by means of digital social innovation. “Smart City” concept provides new elements including social communication, collaborative design and innovative community to citizen science. With the rapid development of science and information & communication technologies (ICTs) and with the arrival of Web 2.0, social innovation is endowed with digital factors so as to be evolved to digital social innovation (DSI) which gives various design perspectives on citizen science and also plays an important part in establishing citizen science evaluation model. In this paper, a citizen science design framework consisting of citizen science content model, design model and evaluation model is proposed by discussing related theories, models and citizen science cases. It acts as not only design lead to inspire two citizen science case practices, but also an evaluation term in the view of citizen science. The framework and models developed in this research will hopefully be leveraged and refined to support citizen science design in the future.
- Creator/Author:
- Wang, Lu; Fu, Zhiyong, and Lin, Jia
- Submitter:
- Lora Alberto
- Date Uploaded:
- 11/17/2017
- Date Modified:
- 02/05/2018
- Date Created:
- 2017-10-31
- License:
- Attribution-NonCommercial 4.0 International
- Type:
- Article
- Description/Abstract:
- This paper looks at the opportunities and challenges of implementing blockchain technology across the medical sector and provides a clear view which can enable blockchain for more extents. After a notable research on underlying blockchain technology which offers distributed governance, immutable audit trail, provenance of data, robustness and privacy, we contrasted blockchain innovations and identified prominent applications of it in historically decentralized healthcare sectors. As the healthcare industry faces many challenges like unauthorised data sharing, lack of data transparency, ransomware, data breaches and cyber crimes, blockchain is one of the best ways to enhance data sharing and to mitigate prominent cyber crimes. By proper designing of a decentralized and immutable blockchain network where the data is dispersed among credentialed social insurance experts guarantees that cybercriminals cannot touch single patient’s confidential data, which facilitates encryption or cryptography of personal data where no patient’s emergency data is at extreme hazard. Blockchain trust-worthy cloud is one of the most powerful and secure ways of storing high confidential data. After analysing Blockchain implementations and identifying its potential in healthcare, we conclude with several promising directions for future research.
- Creator/Author:
- Ponnakanti, Hari Priya; Ozer, Murat, and Gonen, Bilal
- Submitter:
- Jess Kropczynski
- Date Uploaded:
- 05/15/2020
- Date Modified:
- 05/15/2020
- Date Created:
- 2020-04-14
- License:
- All rights reserved
- Type:
- Article
- Description/Abstract:
- It is believed that secondary school students often define design problems in the design coursework superficially due to various reasons such as lack of exposure, inexperience and the lack of research skills. Questioning techniques have long been associated with the development of critical thinking. Based on this context and assumption, the current study aimed to explore the use of questioning techniques to enable pre-tertiary students to improve their understanding of design problems by using questions to critique their thinking and decision-making processes and in turn, generate more effective design solutions. A qualitative approach is adopted in this study to identify the trajectories of students during design problem identification and clarification process. Using student design journals as a form of record for action and thoughts, they are analysed and supplemented by hearing survey with the teacher-in-charge. From the study, the following points can be concluded: 1) questions can be a useful tool to facilitate a better understanding of the design problem. 2) The process of identification and clarification of design problem is important in the development of critical thinking skills and social-emotional skills of the students. 3) It is important that students are given time and opportunity to find out the problems by themselves. 4) Teachers can be important role models as students may pick up questioning techniques from teacher student discussions. 5) Departmental reviews and built-in professional development time for weekly reviews on teaching and learning strategies are necessary for the continual improvement D&T education.
- Creator/Author:
- Wei Leong, LEE; Hwee Mui, Grace KWEK, and Wei Leong, Leon LOH
- Submitter:
- Lora Alberto
- Date Uploaded:
- 12/01/2017
- Date Modified:
- 02/08/2018
- Date Created:
- 2017-10-31
- License:
- Attribution-NonCommercial 4.0 International
- Type:
- Article
- Description/Abstract:
- In this paper, I study how medical records are being used by cyber-criminal for financial gain and patient manipulation. I studied what kind of criminal organizations may be involved in these operations and confirmed incidents from the black market. I conducted a literature review which generated several sources from online databases. I determined five major criminal factions that are most likely to use compromised medical records, determined possible motivations and looked at several cases of medical records being sold on the black market. The healthcare industry’s digitization efforts have left it tremendously ill-equip to combat emerging threats. It is evident that the healthcare industry must take extreme measures in order to counteract the evolving threat landscape. It is my hope that the findings of paper will being to shed light on these issues and help healthcare professionals understand what kind of threats the industry is facing.
- Creator/Author:
- Angel, William
- Submitter:
- William Angel
- Date Uploaded:
- 10/10/2018
- Date Modified:
- 10/10/2018
- Date Created:
- 2018-04-23
- License:
- All rights reserved
- Type:
- Article
- Description/Abstract:
- Design argument and ability to recognize complex systems (Rittel & Webber, 1973) and find a way to modify them, has led other disciplines to try to understand design process and apply it to other areas of knowledge. Creative solutions and ability to innovate (Verganti, 2009) have made design a valuable resource on the contemporary economy. Nevertheless, there is still a polemic about the meaning and model of the process of academic research in the field of design (Muratovski, 2015), the ways in which design research should be conducted and the specific knowledge that is produced with the design research process. This paper tries to recognize the prototype as a basic element of the process of design, since is connected to a specific type of knowledge and based on that; it also proposes a model of the use of prototypes as a research tool based on four different theoretical concepts which importance in the field of design have been strongly stablished by different academic communities around the world.
- Creator/Author:
- de la Rosa, Juan
- Submitter:
- Lora Alberto
- Date Uploaded:
- 11/17/2017
- Date Modified:
- 10/04/2018
- Date Created:
- 2017-10-31
- License:
- Attribution-NonCommercial 4.0 International

- Type:
- Article
- Description/Abstract:
- A formula has been developed that defines the relativity of time in a novel approach. In the present paper, this is particularized for cases of temporary dilation due to speed and gravity. Using the previous equation, that serves as basis of the theory proposed, an interpretation of the nature of Black Holes, their formation, growth, and dimension can be developed. Which ultimately leads to an alternative understanding of mass and energy.
- Creator/Author:
- Viana, Javier
- Submitter:
- Javier Viana
- Date Uploaded:
- 10/03/2019
- Date Modified:
- 10/03/2019
- License:
- All rights reserved

- Type:
- Article
- Description/Abstract:
- A new formula has been developed that determines the passage of time. In the paper, this is particularized for cases of temporary dilation due to speed and gravity. Additionally, using the previous equation, an interpretation of the nature of black holes, their formation, growth, and dimension can be developed. Moreover, and based on all of the above, a different way of understanding mass and space is proposed. Which ultimately implies an alternative expression that relates mass and energy.
- Creator/Author:
- Viaña, Javier
- Submitter:
- Javier Viana
- Date Uploaded:
- 09/06/2019
- Date Modified:
- 09/06/2019
- Date Created:
- 2016-06-10
- License:
- All rights reserved
- Type:
- Article
- Description/Abstract:
- Understanding the user’s situation is very important in the design process. There are many ways to understand a user’s situation – a designer might observe a user’s situation or a user might record their own situation in Human Centered Design (HCD) file. However, the latter of these methods has not been very popular mainly because of the burden it place on the users. This research proposes a new smartphone-based design support application, named “HN camera”, which can be used to record the users’ situation, without any additional burden on them. This application is based on the ‘Extended Alethic/Deontic/Temporal (ADT) model’ concept. A user or a designer can understand and record the user’s situation based on the Physical factor, the Kansei factor, and the Cultural factor using HN Camera. The application was used in visualizing and analyzing tourists’ travel as a service design. Through this, the effectiveness of the proposed application was clarified.
- Creator/Author:
- Kang, Namgyu
- Submitter:
- Lora Alberto
- Date Uploaded:
- 11/21/2017
- Date Modified:
- 10/23/2018
- Date Created:
- 2017-10-31
- License:
- Attribution-NonCommercial 4.0 International
- Type:
- Article
- Description/Abstract:
- Having observed that many industrial design projects are started with the wrong approach, producing loss of resources, time, and professional relationships, this article presents a set of three tools that enables a clearer view of the Fuzzy Front-end (Vogel, Cagan). The first tool helps to understand the design order (Buchanan) of the product to be developed, and to place it in the utilitarian product universe (practical and economically biased), the transitional-wholistic product universe (practical, economic, and emotionally balanced), or the emotional product universe (viscerally and symbolically biased). The second identifies a product’s global purpose composed by its practical, economic, and emotional purposes, as well as the value factors they include (practical and indicative function, usability, practical or emotional cost-benefit, visceral appeal, and symbolic meaning). The third tool involves the type of project to be undertaken (vision, new development, major enhancement, or minor enhancement). Applicable to all disciplines of design, the three tools comprise the product identity footprint, which helps inform the selection of appropriate strategies to start a project the right way. It can increase the efficiency of the product development process by providing an agreed view that can be shared with all the development team, from the project sponsor to the engineering, marketing, planning, and creative departments.
- Creator/Author:
- Rodriguez Cuevas, JM and Islas Munoz, JA
- Submitter:
- Lora Alberto
- Date Uploaded:
- 11/30/2017
- Date Modified:
- 01/30/2018
- Date Created:
- 2017-10-31
- License:
- Attribution-NonCommercial 4.0 International
45. Procter Hall
- Type:
- Article
- Description/Abstract:
- Procter Hall at the University of Cincinnati designed by Woodie Garber
- Creator/Author:
- Meyer, Elizabeth A.
- Submitter:
- Elizabeth A. Meyer
- Date Uploaded:
- 09/22/2021
- Date Modified:
- 09/22/2021
- Date Created:
- 2017
- License:
- All rights reserved
- Type:
- Article
- Description/Abstract:
- The development of complex and dependable systems like autonomous vehicles relies increasingly on the use of systems modeling language (SysML). In fact, SysML has become a de facto standard for systems engineering. With model-driven engineering, a SysML model serves as a reference for the early defect detection of the system under design: the earlier the errors are detected, the less is the cost of handling the errors. Mutation testing is a fault-based technique that has recently seen its applications to SysML behavioral models (e.g., state machine diagrams). Specifically, a system's state-transition design can be fed to a model checker where mutants are automatically generated and then killed against the desired design specifications (e.g., safety properties). In this paper, we present a novel approach based on process mining to improve the effectiveness and efficiency of the SysML mutation testing based on model checking. In our approach, the mutation operators are applied directly to the state machine diagram. These mutants are then fed as traces into a process mining tool and checked according to the event logs. Our initial results indicates that the process mining approach kills more mutants faster than the model checking method.
- Creator/Author:
- Alenazi, Mounifah; Niu, Nan, and Savolainen, Juha
- Submitter:
- Nan Niu
- Date Uploaded:
- 09/02/2019
- Date Modified:
- 09/05/2019
- Date Created:
- 2019-09-02
- License:
- Open Data Commons Attribution License (ODC-By)
- Type:
- Article
- Description/Abstract:
- We recognize our past—history and heritage—as crucial to who we are (Grenville, 2007; Lowenthal, 2008; Nietzsche, 1874/1980). Significant regulatory and popular effort is expended in protecting places, buildings, and behaviors that link us to this past. International governance organizations recognize free association with history as a fundamental human right (e.g., Blake, 2011). Tangible representations of the past (e.g., objects, buildings, landscapes) are preserved as reminders of this past. Given the broad agreement that connections to the past are important parts of human existence, what are the connections between individuals’ security in knowledge of their own history and measures of public health? The literature connecting preservation and public health is neither direct nor voluminous. A search for literature revealed a gap in knowledge about ways that preservation and public health relate. While some literature demonstrates possible connections between the two fields, no identified articles argue for the connection. Two examples from the preservation literature (Appler, 2015; Kearney & Bradley, 2015) explain situations where preservation issues have affected public health concerns, but do not acknowledge public health as part of their discussion. This exploratory essay briefly outlines core principles of public health and a review of literature from the public health and preservation and heritage fields that aligns with these principles. The essay concludes targeted research into the relationship preservation-public health is needed.
- Creator/Author:
- Orthel, Bryan D.
- Submitter:
- Lora Alberto
- Date Uploaded:
- 11/28/2017
- Date Modified:
- 10/04/2018
- Date Created:
- 2017-10-31
- License:
- Attribution-NonCommercial 4.0 International
- Type:
- Article
- Description/Abstract:
- This study aims to explore the difficulties of preserving cultural heritage in rural areas and to inform better designs of computer systems to support such preservation. In this case study, we observed and documented craft cultures in three rural villages in China. Our methods include photo-ethnography, interview and observation. From analyzing various types of data, we were able to identify issues of cultural heritage preservation, including cultural identity and values. We propose a conceptual system design for an installation and software connecting rural craftspeople and people who appreciate crafts, as a means of fostering a mutual relationship of support and appreciation. We believe this relationship can help preserve cultural heritage in rural areas. Some of the system installation elements were prototyped in scale models. The paper’s primary contribution is the design field research, analysis of design field research, and conceptualization.
- Creator/Author:
- Blevis, Eli; Wei, Huaxin, and Tan, Haodan
- Submitter:
- Lora Alberto
- Date Uploaded:
- 11/30/2017
- Date Modified:
- 10/25/2018
- Date Created:
- 2017-10-31
- License:
- Attribution-NonCommercial 4.0 International
- Type:
- Article
- Description/Abstract:
- Depression is a common illness that negatively affects feelings, thoughts and behaviors and can harm regular activities like sleeping. It is a leading cause of disability and many other diseases (Choudhury, et al 2013, Mathur et al, 2016, Watkins et al, 2013). According to WHO (World Health Organization) 1 statistics, more than 300 million people over the world are affected in depression and in each country at least 10% are provided treatment. Poor recognition and treatment of depression may aggravate heart failure symptoms, precipitate functional decline, disrupt social and occupational functioning, and lead to an increased risk of mortality (Cully, et al 2009). Early detection of depression is thus necessary. Unfortunately the rates of detecting and treating depression among those with medical illness are quite low (Egede, 2007). This research proposes a solution of using random forest classifier algorithm to detect and predict detection. A mobile application will be developed in order to collect user data and make prediction.
- Creator/Author:
- Halliday, Nnennaya
- Submitter:
- Jess Kropczynski
- Date Uploaded:
- 05/15/2020
- Date Modified:
- 05/15/2020
- Date Created:
- 2019-04-11
- License:
- All rights reserved
- Type:
- Article
- Description/Abstract:
- Shooting crime is a serious public health problem in the US. The analysis of any historical crime data reveals that crime is non-randomly distributed in time and space. Based on this notion, hot spots policing has gained its momentum to effectively predict future crime locations. Recent studies; however, pointed out that traditional hot spots policing occasionally predict rare crimes such as homicides and shootings due to their less frequent recurring counts in a given place and time (specifically for shorter time periods such as weeks and months). Given this context, we developed a new shooting prediction system (SHOPS) to explore whether recent dynamic/mobility activity patterns of known violent individuals increase the prediction of short-term fatal and non-fatal shootings compared to the traditional hot spots policing. Findings suggest that SHOPS predicts fatal and non-fatal shooting locations more precisely by identifying fewer hotspot locations. Policy implications of the study were discussed in the conclusion section.
- Creator/Author:
- Varlioglu, M. Said and Ozer, Murat
- Submitter:
- Jess Kropczynski
- Date Uploaded:
- 05/15/2020
- Date Modified:
- 05/15/2020
- Date Created:
- 2019-04-11
- License:
- All rights reserved
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