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An IEC 62366-Based Case Study of a User Interface Design Process for a Rehabilitation Device
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Snack Food Package Design: Exploratory Study on Children’s Snack Choices and Design Elements
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Proposal for Design Support Application Based on Extended ADT Model
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A New Method for Project-Based Learning in International Design Workshop Setting
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Scaffold for designing modern products by reinterpreting the technique and philosophy of traditional crafts
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User Operate Consistency of Experience on Daily Commodities
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"Fast" and "Slow" Fashions as seen through the Millennial Mindset
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Designing Physical Interventions to Improve Gestural Interactions with Science Simulations
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Design Infrastructuring Toward A Utopian Economy
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Easybottle: A study of metaphor in interaction design
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