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A Matching Test of Task-Gesture on Tablet for Mid-older and Young Adults
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Developing design criteria for iPad stands to meet the needs of older adults in group settings
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Qualities of Public Health. Towards an Analysis of Aesthetic Features of Public Policies
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Co-creation supporting collaboration across cultural contexts: Recommendations for improving in flight packaging for ageing populations
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Incorporating Co-Design Thinking to Understand Current and Future Experiences of Veterans in a University Environment
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Development of a Design Competence Model for Learners of Human-Centered Design
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Quantitative Analysis of Cognitive Performance in Motion Graphic Design
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Psychological Effects of an Art Program with Feed Back Systems Reflecting Achievement Levels in Rehabilitation Exercises -Development of a VR Device Encouraging Squatting Movements -
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Transportation Assistive Device for the Elderly Based on Service Design
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Beyond Greener Things: sustainability within communication design practice
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Graphic designers as cultural innovators: Case studies of Henry Steiner and KAN Tai Keung
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What the Font
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Taxonomy of Interactions and the Design of the Airport Passenger Screening Process
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Opening a Design Education Pipeline from University to K-12 and Back
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Critical & Speculative Design Practice and Semiotics: Meaning-Crafting for Futures Ready Brands
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Differences of Cast Shadows on Food Image Perception
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Using frameworks to cross interdisciplinary boundaries: Addressing wellness
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(Un)intended Value Implications of Graphical Representations of Data
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Sensory Reflection towards Product Design Ideation
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Designing One-flat church as small-scale community space in densely populated urban environment to perform both sacred and contemporary functions
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Assessing a Rehabilitation Living Lab Research Project: The Meta-Analysis of an Inclusive Environment for People with Disabilities
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PRODUCT DESIGN BRIEFS AS KNOWLEDGE- BASED ARTIFACTS OF CROSS-FUNCTIONAL COLLABORATION IN NEW PRODUCT DEVELOPMENT
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Raising Crime Awareness through ‘Design Thinking’ within a High Street Retailer in the United Kingdom
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Enhancing Creative Confidence through Sketchnoting, A Foundational Research Exploration
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Mapping for Mindsets of Possibility During Home Downsizing
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Moving graphic design forward with service design methods: Diversifying the role of graphic design among small local industry projects
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Understanding passengers’ experiences of train journeys to inform the design of technological innovations
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Designing with and for People with Dementia: Developing a Mindful Interdisciplinary Co-Design Methodology
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Using Frame Analysis to Organize Designers’ Experience on the Cloud
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Systematizing Public Signage Systems for Smooth Urban Pedestrian Movement
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The Development of Modern Design Methods through an Actor-Network Theory (ANT) Analysis of the Pre-modern Social Customs of Japan
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Applying Design Thinking for Business Model Innovation for a Nonprofit Organization – Case Study: Art á la Carte
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Breaking through Fuzzy Positioning: Diverse Design Communication Strategies for Older Adults’ Healthcare Wearables
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Interaction between client and design consultant: The stance of client to design consultant and its influence on design process
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All4One: A Moderated Sketching Tool for Supporting Idea-Generation with Remote Users
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User’s Expectation on the Feedback of Flexible Interaction
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Generative Design Research for Sustainability: Exemplary Cases for the Adaptation of the EC Guide Tool and the ERM Method
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Challenges and Lessons: Embracing Design Thinking Practices for Website Innovation in South Korea
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Understanding Everyday Design
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Nature-inspired organizational design framework for open collaboration platform development
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Developing a Matrix for ‘Designerly Way of Creating Shared Value’ (DCSV): Four examples of CSV via perspectives of design
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Bio Fashion Design: A Study on Design Strategy for Sustainable Production Line through DIY Bio Experiment
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Interaction Design and Use innovation for Interactive products
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Designing Information for Artificial Intelligence: Path Recommendation and User Acceptance in a Virtual Space
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Research of the New Space in Vernacular Dwellings of Jiangnan Area during Mid- Ming Dynasty
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Look Around You, Look Inside You: Exploring Heritage in the Design Classroom
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"Fast" and "Slow" Fashions as seen through the Millennial Mindset
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Design Infrastructuring Toward A Utopian Economy
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Design sprints and substance: Assessing the spectrum of design education opportunities for non-designers
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Designing Language Learning for Migrant Workers’ Workplace Integration
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