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Taking aim at ‘wicked problems.’ A practical philosophy for educating designers in the making of wise decisions
1 de 10
Sparking potential ideas of ‘best-fit’ for design- work: a conceptual model for research
2 de 10
Setting the Course: Instilling, Comprehension, Curation, and Implementation of Research in Four year, College Graphic Design Programs
3 de 10
Biometrics For Babies- Human Centered Technology Design to support infant immunization and healthcare delivery in resource limited settings.
4 de 10
Prototyping the not-yet-existing for research and innovation: a possible process model for design research.
5 de 10
Understanding the [design] problem in addressing human-building interfaces
6 de 10
Creating Best Practices with Employer Partners - How to Construct Quality Off-Campus Educational Pedagogy
7 de 10
Writing into the Unknown: Speculative, Arts-Based Writing as Creative Composition and Design Research Method
8 de 10
Future Propositions for How People Use Technology: Designing Through Ethnographic Research Methods
9 de 10
Finding the Expectations of Smart Home and Designing the Meaningful Technology for Delivering Customers’ Satisfaction
10 de 10