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Taking aim at ‘wicked problems.’ A practical philosophy for educating designers in the making of wise decisions
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Sparking potential ideas of ‘best-fit’ for design- work: a conceptual model for research
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Setting the Course: Instilling, Comprehension, Curation, and Implementation of Research in Four year, College Graphic Design Programs
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Biometrics For Babies- Human Centered Technology Design to support infant immunization and healthcare delivery in resource limited settings.
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Prototyping the not-yet-existing for research and innovation: a possible process model for design research.
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Understanding the [design] problem in addressing human-building interfaces
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Creating Best Practices with Employer Partners - How to Construct Quality Off-Campus Educational Pedagogy
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Writing into the Unknown: Speculative, Arts-Based Writing as Creative Composition and Design Research Method
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Future Propositions for How People Use Technology: Designing Through Ethnographic Research Methods
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Finding the Expectations of Smart Home and Designing the Meaningful Technology for Delivering Customers’ Satisfaction
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